C# - Question and Answers in OOPS

Questions and Answers in Object-Oriented Programming (OOP) in C#

Object-Oriented Programming (OOP) is a fundamental programming paradigm supported strongly by C#. It helps in designing software by organizing code around objects and classes, making it easier to maintain, extend, and reuse. Below are detailed questions and answers covering core OOP concepts in C# that will help you understand and master OOP principles, terminology, and features in C#.

1. What is Object-Oriented Programming (OOP)?

Object-Oriented Programming is a programming paradigm based on the concept of “objects” that contain data and behavior. In OOP, software is designed by creating classes which act as blueprints for objects. Objects encapsulate state (data) and operations (methods) that manipulate that state.

OOP promotes concepts like encapsulation, inheritance, polymorphism, and abstraction to build modular and reusable code.

2. What are the four main principles of OOP?

  • Encapsulation: Bundling data and methods that operate on that data within one unit (class), restricting direct access to some of the object's components.
  • Inheritance: Mechanism where one class inherits members (properties, methods) from another class to promote code reuse and hierarchical classification.
  • Polymorphism: Ability of objects to take many forms, mainly achieved by method overriding and method overloading.
  • Abstraction: Hiding complex implementation details and showing only the necessary features to the user.

3. What is a Class and an Object in C#?

A class in C# is a blueprint or template for creating objects. It defines fields (data members), properties, methods, and events.

An object is an instance of a class. When a class is instantiated using the new keyword, an object is created in memory with its own copy of the class members.

class Car
{
    public string Make;
    public void Drive()
    {
        Console.WriteLine("Driving...");
    }
}

Car myCar = new Car();
myCar.Make = "Toyota";
myCar.Drive();

4. What is Encapsulation and how is it implemented in C#?

Encapsulation is the concept of restricting direct access to an object's data and only allowing it through well-defined interfaces (methods/properties). This hides the internal state and protects object integrity.

In C#, encapsulation is implemented using access modifiers like private, protected, internal, and public. Typically, fields are declared private and accessed via public properties or methods.

class Account
{
    private decimal balance;

    public decimal Balance
    {
        get { return balance; }
        private set { balance = value; } // private setter
    }

    public void Deposit(decimal amount)
    {
        if (amount > 0)
            Balance += amount;
    }
}

5. What is Inheritance in C#? Explain with example.

Inheritance allows a new class (derived class) to inherit members from an existing class (base class), promoting code reuse and logical hierarchy.

Example:

class Animal
{
    public void Eat() { Console.WriteLine("Eating"); }
}

class Dog : Animal
{
    public void Bark() { Console.WriteLine("Barking"); }
}

Dog dog = new Dog();
dog.Eat();  // Inherited from Animal
dog.Bark(); // Defined in Dog

6. What types of inheritance does C# support?

C# supports:

  • Single inheritance: A class inherits from one base class.
  • Multilevel inheritance: A class inherits from a derived class.
  • Hierarchical inheritance: Multiple classes inherit from a single base class.
  • Multiple inheritance: Not supported for classes in C#, but multiple interfaces can be implemented by a single class.

7. What is Polymorphism? Differentiate between compile-time and run-time polymorphism.

Polymorphism means "many forms." It allows objects to be treated as instances of their base class but to behave differently depending on their actual derived class.

  • Compile-time polymorphism (Method Overloading): Same method name with different parameters within the same class. Resolved by the compiler.
  • Run-time polymorphism (Method Overriding): Derived class provides a specific implementation of a method declared in the base class using virtual and override. Resolved at runtime.
class Shape
{
    public virtual void Draw()
    {
        Console.WriteLine("Drawing Shape");
    }
}

class Circle : Shape
{
    public override void Draw()
    {
        Console.WriteLine("Drawing Circle");
    }
}

Shape s = new Circle();
s.Draw();  // Calls Circle.Draw()

8. What is Abstraction? How do you implement it in C#?

Abstraction means hiding the complex implementation details and showing only essential features. It simplifies usage and reduces complexity.

In C#, abstraction can be achieved via abstract classes and interfaces:

  • Abstract Class: Cannot be instantiated directly and can contain both abstract (without body) and concrete methods.
  • Interface: Only declares method signatures (until C# 8.0), which implementing classes must define.
abstract class Vehicle
{
    public abstract void Start();
}

class Car : Vehicle
{
    public override void Start()
    {
        Console.WriteLine("Car started");
    }
}

9. What is the difference between Abstract class and Interface?

Aspect Abstract Class Interface
Members Can have fields, constructors, and method implementations. Only method/property/event declarations (except default implementations in C# 8+).
Multiple inheritance No. A class can inherit only one abstract class. Yes. A class can implement multiple interfaces.
Use case When closely related classes share implementation. To define a contract that multiple unrelated classes can implement.
Access modifiers Supports various access modifiers. All members are public by default.

10. What are Constructors and Destructors?

A constructor is a special method invoked automatically when an object is created. It initializes the object state.

A destructor is a method called when an object is destroyed or garbage collected, used to release unmanaged resources.

class Person
{
    public string Name;

    public Person(string name)  // Constructor
    {
        Name = name;
    }

    ~Person()  // Destructor
    {
        Console.WriteLine("Destructor called");
    }
}

11. What is Method Overloading and Method Overriding?

  • Method Overloading: Multiple methods in the same class share the same name but differ in parameters (type, number, or order). It is a compile-time polymorphism feature.
  • Method Overriding: A derived class provides a new implementation of a method declared virtual in the base class. It is a runtime polymorphism feature.
class Calculator
{
    public int Add(int a, int b) => a + b;
    public double Add(double a, double b) => a + b; // Overloading
}

class Animal
{
    public virtual void Speak()
    {
        Console.WriteLine("Animal speaks");
    }
}

class Dog : Animal
{
    public override void Speak()
    {
        Console.WriteLine("Dog barks");
    }
}

12. Explain the concept of Sealed class and Sealed method.

A sealed class cannot be inherited by other classes. This is useful to prevent further inheritance when necessary.

A sealed method prevents further overriding of an inherited virtual method in subclasses.

sealed class FinalClass
{
    // Cannot be inherited
}

class Base
{
    public virtual void Display() { Console.WriteLine("Base Display"); }
}

class Derived : Base
{
    public sealed override void Display() { Console.WriteLine("Derived Display"); }
}

class FurtherDerived : Derived
{
    // Cannot override Display() here because it is sealed in Derived
}

13. What are Properties in C# and why are they used?

Properties provide a flexible mechanism to read, write or compute private fields. They use get and set accessors to control access to fields, supporting encapsulation.

class Person
{
    private string name;

    public string Name
    {
        get { return name; }
        set 
        {
            if (!string.IsNullOrEmpty(value))
                name = value;
        }
    }
}

14. What is the difference between Struct and Class in C#?

Feature Class Struct
Type Reference Type Value Type
Memory Allocation Heap Stack
Inheritance Supports inheritance Cannot inherit from another struct or class
Default Constructor Can define custom constructor Cannot define a parameterless constructor
Nullability Can be null Cannot be null unless nullable struct

15. What is the role of Interfaces in C# OOP?

Interfaces define contracts that classes or structs must follow. They declare methods, properties, events, or indexers without implementation (until C# 8.0). Implementing interfaces enables polymorphism and decouples the code by defining behavior without specifying implementation.

interface ILogger
{
    void Log(string message);
}

class ConsoleLogger : ILogger
{
    public void Log(string message)
    {
        Console.WriteLine(message);
    }
}

16. What is the difference between ‘is’ and ‘as’ operators in C#?

  • is operator: Checks if an object is compatible with a given type and returns a Boolean.
  • as operator: Attempts to cast an object to a specified type and returns null if the cast fails (does not throw exception).
object obj = "Hello";

if (obj is string)
{
    Console.WriteLine("obj is a string");
}

string s = obj as string;
if (s != null)
{
    Console.WriteLine("obj was cast successfully");
}

17. What is a Namespace and why is it important?

A namespace is a container for classes and other types, used to organize code and prevent name conflicts. It provides a way to logically group related classes.

namespace MyApplication.Models
{
    class User { }
}

namespace MyApplication.Services
{
    class UserService { }
}

18. What is the difference between Method Hiding and Method Overriding?

  • Method Overriding: Replaces the base class method with a new implementation using override. The base method must be virtual, abstract or override.
  • Method Hiding: Uses the new keyword to hide the base class method without overriding it. Calls to the method depend on the reference type.
class Base
{
    public virtual void Show() { Console.WriteLine("Base Show"); }
}

class Derived : Base
{
    public new void Show() { Console.WriteLine("Derived Show"); }
}

Base b = new Derived();
b.Show();  // Calls Base.Show() because of method hiding

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C#

Beginner 5 Hours

Questions and Answers in Object-Oriented Programming (OOP) in C#

Object-Oriented Programming (OOP) is a fundamental programming paradigm supported strongly by C#. It helps in designing software by organizing code around objects and classes, making it easier to maintain, extend, and reuse. Below are detailed questions and answers covering core OOP concepts in C# that will help you understand and master OOP principles, terminology, and features in C#.

1. What is Object-Oriented Programming (OOP)?

Object-Oriented Programming is a programming paradigm based on the concept of “objects” that contain data and behavior. In OOP, software is designed by creating classes which act as blueprints for objects. Objects encapsulate state (data) and operations (methods) that manipulate that state.

OOP promotes concepts like encapsulation, inheritance, polymorphism, and abstraction to build modular and reusable code.

2. What are the four main principles of OOP?

  • Encapsulation: Bundling data and methods that operate on that data within one unit (class), restricting direct access to some of the object's components.
  • Inheritance: Mechanism where one class inherits members (properties, methods) from another class to promote code reuse and hierarchical classification.
  • Polymorphism: Ability of objects to take many forms, mainly achieved by method overriding and method overloading.
  • Abstraction: Hiding complex implementation details and showing only the necessary features to the user.

3. What is a Class and an Object in C#?

A class in C# is a blueprint or template for creating objects. It defines fields (data members), properties, methods, and events.

An object is an instance of a class. When a class is instantiated using the

new keyword, an object is created in memory with its own copy of the class members.

class Car { public string Make; public void Drive() { Console.WriteLine("Driving..."); } } Car myCar = new Car(); myCar.Make = "Toyota"; myCar.Drive();

4. What is Encapsulation and how is it implemented in C#?

Encapsulation is the concept of restricting direct access to an object's data and only allowing it through well-defined interfaces (methods/properties). This hides the internal state and protects object integrity.

In C#, encapsulation is implemented using access modifiers like private, protected, internal, and public. Typically, fields are declared private and accessed via public properties or methods.

class Account { private decimal balance; public decimal Balance { get { return balance; } private set { balance = value; } // private setter } public void Deposit(decimal amount) { if (amount > 0) Balance += amount; } }

5. What is Inheritance in C#? Explain with example.

Inheritance allows a new class (derived class) to inherit members from an existing class (base class), promoting code reuse and logical hierarchy.

Example:

class Animal { public void Eat() { Console.WriteLine("Eating"); } } class Dog : Animal { public void Bark() { Console.WriteLine("Barking"); } } Dog dog = new Dog(); dog.Eat(); // Inherited from Animal dog.Bark(); // Defined in Dog

6. What types of inheritance does C# support?

C# supports:

  • Single inheritance: A class inherits from one base class.
  • Multilevel inheritance: A class inherits from a derived class.
  • Hierarchical inheritance: Multiple classes inherit from a single base class.
  • Multiple inheritance: Not supported for classes in C#, but multiple interfaces can be implemented by a single class.

7. What is Polymorphism? Differentiate between compile-time and run-time polymorphism.

Polymorphism means "many forms." It allows objects to be treated as instances of their base class but to behave differently depending on their actual derived class.

  • Compile-time polymorphism (Method Overloading): Same method name with different parameters within the same class. Resolved by the compiler.
  • Run-time polymorphism (Method Overriding): Derived class provides a specific implementation of a method declared in the base class using virtual and override. Resolved at runtime.
class Shape { public virtual void Draw() { Console.WriteLine("Drawing Shape"); } } class Circle : Shape { public override void Draw() { Console.WriteLine("Drawing Circle"); } } Shape s = new Circle(); s.Draw(); // Calls Circle.Draw()

8. What is Abstraction? How do you implement it in C#?

Abstraction means hiding the complex implementation details and showing only essential features. It simplifies usage and reduces complexity.

In C#, abstraction can be achieved via abstract classes and interfaces:

  • Abstract Class: Cannot be instantiated directly and can contain both abstract (without body) and concrete methods.
  • Interface: Only declares method signatures (until C# 8.0), which implementing classes must define.
abstract class Vehicle { public abstract void Start(); } class Car : Vehicle { public override void Start() { Console.WriteLine("Car started"); } }

9. What is the difference between Abstract class and Interface?

Aspect Abstract Class Interface
Members Can have fields, constructors, and method implementations. Only method/property/event declarations (except default implementations in C# 8+).
Multiple inheritance No. A class can inherit only one abstract class. Yes. A class can implement multiple interfaces.
Use case When closely related classes share implementation. To define a contract that multiple unrelated classes can implement.
Access modifiers Supports various access modifiers. All members are public by default.

10. What are Constructors and Destructors?

A constructor is a special method invoked automatically when an object is created. It initializes the object state.

A destructor is a method called when an object is destroyed or garbage collected, used to release unmanaged resources.

class Person { public string Name; public Person(string name) // Constructor { Name = name; } ~Person() // Destructor { Console.WriteLine("Destructor called"); } }

11. What is Method Overloading and Method Overriding?

  • Method Overloading: Multiple methods in the same class share the same name but differ in parameters (type, number, or order). It is a compile-time polymorphism feature.
  • Method Overriding: A derived class provides a new implementation of a method declared virtual in the base class. It is a runtime polymorphism feature.
class Calculator { public int Add(int a, int b) => a + b; public double Add(double a, double b) => a + b; // Overloading } class Animal { public virtual void Speak() { Console.WriteLine("Animal speaks"); } } class Dog : Animal { public override void Speak() { Console.WriteLine("Dog barks"); } }

12. Explain the concept of Sealed class and Sealed method.

A sealed class cannot be inherited by other classes. This is useful to prevent further inheritance when necessary.

A sealed method prevents further overriding of an inherited virtual method in subclasses.

sealed class FinalClass { // Cannot be inherited } class Base { public virtual void Display() { Console.WriteLine("Base Display"); } } class Derived : Base { public sealed override void Display() { Console.WriteLine("Derived Display"); } } class FurtherDerived : Derived { // Cannot override Display() here because it is sealed in Derived }

13. What are Properties in C# and why are they used?

Properties provide a flexible mechanism to read, write or compute private fields. They use get and set accessors to control access to fields, supporting encapsulation.

class Person { private string name; public string Name { get { return name; } set { if (!string.IsNullOrEmpty(value)) name = value; } } }

14. What is the difference between Struct and Class in C#?

Feature Class Struct
Type Reference Type Value Type
Memory Allocation Heap Stack
Inheritance Supports inheritance Cannot inherit from another struct or class
Default Constructor Can define custom constructor Cannot define a parameterless constructor
Nullability Can be null Cannot be null unless nullable struct

15. What is the role of Interfaces in C# OOP?

Interfaces define contracts that classes or structs must follow. They declare methods, properties, events, or indexers without implementation (until C# 8.0). Implementing interfaces enables polymorphism and decouples the code by defining behavior without specifying implementation.

interface ILogger { void Log(string message); } class ConsoleLogger : ILogger { public void Log(string message) { Console.WriteLine(message); } }

16. What is the difference between ‘is’ and ‘as’ operators in C#?

  • is operator: Checks if an object is compatible with a given type and returns a Boolean.
  • as operator: Attempts to cast an object to a specified type and returns null if the cast fails (does not throw exception).
object obj = "Hello"; if (obj is string) { Console.WriteLine("obj is a string"); } string s = obj as string; if (s != null) { Console.WriteLine("obj was cast successfully"); }

17. What is a Namespace and why is it important?

A namespace is a container for classes and other types, used to organize code and prevent name conflicts. It provides a way to logically group related classes.

namespace MyApplication.Models { class User { } } namespace MyApplication.Services { class UserService { } }

18. What is the difference between Method Hiding and Method Overriding?

  • Method Overriding: Replaces the base class method with a new implementation using override. The base method must be virtual, abstract or override.
  • Method Hiding: Uses the
    new keyword to hide the base class method without overriding it. Calls to the method depend on the reference type.
class Base { public virtual void Show() { Console.WriteLine("Base Show"); } } class Derived : Base { public new void Show() { Console.WriteLine("Derived Show"); } } Base b = new Derived(); b.Show(); // Calls Base.Show() because of method hiding

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Frequently Asked Questions for C#

C# is much easier to learn than C++. C# is a simpler, high-level-of-abstraction language, while C++ is a low-level language with a higher learning curve.

C# outshines Python when it comes to runtime performance. As a compiled language, C# code is converted to machine code, which can be executed more efficiently by the processor. This results in faster execution times and better performance, especially in resource-intensive tasks.

Python and JavaScript programmers also earn high salaries, ranking #3 and #4 in compensation. 
C# is the highest-paid programming language but has less demand than Python, JavaScript, and Java.

No. Microsoft has invested substantially in ensuring that C# is the dominant language today, spending two billion dollars on marketing and attempting to convince developers to embrace this new platform, which is also based on the.NET foundation.

C# is primarily used on the Windows .NET framework, although it can be applied to an open source platform. This highly versatile programming language is an object-oriented programming language (OOP) and comparably new to the game, yet a reliable crowd pleaser.


You can’t be able to become Master of C# in 3 months since it has many concepts to learn and implement. NOTE: no one can become master in particular programming language. Everyday they introducing new concepts we need to get practice on it which practically somewhat tough.

C-Sharp is one of the most widely used languages for creating system backend.It's because of its incredible features, such as Windows server automation. Apart from that, it's fantastic because it runs codes quite quickly. It can also be used to create CLI applications and game creation.

Easy to learn and use: C# is simpler than Java due to its use of fewer keywords and usually shorter lines of code. Hence, it is easier to learn to code in C# compared to Java. Flexible Data Types: C# provides more flexibility in defining data types than Java.

Four steps of code compilation in C# include : 
  • Source code compilation in managed code.
  • Newly created code is clubbed with assembly code.
  • The Common Language Runtime (CLR) is loaded.
  • Assembly execution is done through CLR.

The C# language is also easy to learn because by learning a small subset of the language you can immediately start to write useful code. More advanced features can be learnt as you become more proficient, but you are not forced to learn them to get up and running. C# is very good at encapsulating complexity.


The decision to opt for C# or Node. js largely hinges on the specific requirements of your project. If you're developing a CPU-intensive, enterprise-level application where stability and comprehensive tooling are crucial, C# might be your best bet.


Among other languages, C# is gaining huge popularity for developing web-based applications. Its core concepts help build an interactive environment and provide functionalities that the dynamic web platform requires. Most aspiring full-stack developers choose this versatile language.

The C# programming language was designed by Anders Hejlsberg from Microsoft in 2000 and was later approved as an international standard by Ecma (ECMA-334) in 2002 and ISO/IEC (ISO/IEC 23270 and 20619) in 2003. Microsoft introduced C# along with .NET Framework and Visual Studio, both of which were closed-source. 

C# outshines Python when it comes to runtime performance. As a compiled language, C# code is converted to machine code, which can be executed more efficiently by the processor. This results in faster execution times and better performance, especially in resource-intensive tasks.

Yes, C# is used by many large organizations, start-ups and beginners alike. It takes some of the useful features of C and adds syntax to save time and effort. Although C# is based on C, you can learn it without any knowledge of C — in fact, this course is perfect for those with no coding experience at all!

C# is a very mature language that evolved significantly over the years.
The C# language is one of the top 5 most popular programming languages and .NET is the most loved software development framework in the world.
TIOBE Index predicts C# as 2023 'Language of the Year' close to overtake Java in popularity.

Generally, the C# language is not limited to the Windows operating system. In a sense, however, it is limited to Microsoft software. C# language "belongs" to Microsoft, it is developed by Microsoft and it is Microsoft that provides the runtime environment required for the operation of programs written in C#.

C# (pronounced "C sharp") is called so because the "#" symbol is often referred to as "sharp." The name was chosen by Microsoft when they developed the language. It's a play on words related to musical notation where "C#" represents the musical note C sharp.

Dennis MacAlistair Ritchie (September 9, 1941 – c. October 12, 2011) was an American computer scientist. He created the C programming language and, with long-time colleague Ken Thompson, the Unix operating system and B language.

C# is part of .NET, a free and open source development platform for building apps that run on Windows, macOS, Linux, iOS, and Android. There's an active community answering questions, producing samples, writing tutorials, authoring books, and more.


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